Rivality is a persistent online strategy game. Build your base over days and weeks. Train armies, coordinate attacks with friends, and calculate travel times together. This is not a game you beat in an afternoon. Every building takes real time. Every attack has real consequences. Plan an attack on a base 200 clicks away with tanks at 9 PM. Wake up to a battle report.
Pump crude oil, refine it into cash, and expand your storage. Your economy fuels everything, from buildings to troops.
Launch raids or full assaults on enemy bases. Pick your army and watch missions unfold in real-time. A full assault can take 6+ hours round trip.
Build guard towers, SAM sites, armories and bunkers. Your base can be attacked while you sleep. Defense matters.
Use radar to find enemies. Send drones to scout defenses. Search by coordinates or base name to plan your attack.
From oil pumps to airbases, every building serves a purpose. Upgrade them to unlock new capabilities and dominate the battlefield.
From infantry patrols to stealth bombers. Every unit has a role. Speed determines convoy travel time: your slowest unit dictates the pace.
Choose your attack type and send your army. Your convoy moves at the speed of your slowest unit. Choose wisely.
Focus on looting. Your troops grab as much oil and money as possible but leave buildings intact. Best for farming resources.
Destroy buildings and defenses. Less loot, but you weaken the enemy for future attacks. Required to capture bases with a General.
Fires SAM missiles before combat begins. Shoots down drones, fighters, apaches and bombers in sequence. Higher level = more damage per volley.
Opens fire on attacking ground troops before combat starts. At Lv5 it deals 180 damage, cutting through infantry squads before a shot is fired.
Weapons cache that boosts your garrison's attack power. Must be fully destroyed before an enemy can capture your base.
Every player spawns at random coordinates on a massive 500x500 grid. Distances are measured in clicks (military km). Real players are building bases and planning attacks on this map right now, while you read this.
Your army moves at the pace of its slowest unit. Mix F-16s with tanks and the tanks set the speed. Choose your convoy composition carefully.
Fighters at 100 clicks = 10 min. Tanks at 100 clicks = 1 hour. A full assault on a distant base, with return trip, can take 6+ hours. Plan accordingly.
Without Radar you are blind. Lv1 reveals 25 clicks around you. Lv5 covers the entire map. Enemies with Radar can see you too. Build it early.
Send an MQ-9 Reaper to scout enemy defenses before attacking. Reveals troop strength, buildings and SAM threat level. Never attack blind.
A real-time military strategy game you play in your browser. Build a desert base, train troops, and attack other players to grow your empire.
Yes, completely free. No purchases, no pay-to-win.
Build an Oil Pump to produce oil, then a Refinery to sell the oil for money. Upgrade both to earn faster.
Start with your HQ (Administration) to unlock more building slots, then Oil Pump and Refinery to get your income going.
Go to the Map tab, find a target, scout it to see what you're up against, then launch an attack from the Attack tab.
Your garrison troops and defense buildings fight back automatically. You'll get a battle report when it's resolved.
No. Your main base can be damaged but never permanently lost. You always respawn if defeated.
A special unit that lets you capture enemy bases. Train one in the Research Lab and bring it on a Takeover attack.
Build and upgrade your base, keep a large army, and capture additional bases. XP updates every hour.
Rivality is in early access with a small player base. NPC bases keep the action going while the community grows.
The current season ends June 15, 2026. All bases reset between seasons.